VERÓNICA MARÍN DÍAZ2026-01-292026-01-29201910.3390/su112367442-s2.0-85082928845https://www.scopus.com/inward/record.uri?eid=2-s2.https://ucocris.uco.es/handle/123456789/31580Computer Networks and CommunicationsComputer Science (miscellaneous)Energy Engineering and Power TechnologyEnvironmental Science (miscellaneous)Geography, Planning and DevelopmentHardware and ArchitectureManagement, Monitoring, Policy and Law|Perceived utility of video games in the learning process in secondary education-case studiesresearch article