VERÓNICA MARÍN DÍAZ2026-01-292026-01-2920152-s2.0-85119223908https://www.scopus.com/inward/record.uri?eid=2-s2.https://ucocris.uco.es/handle/123456789/34192Computer Science ApplicationsEducationEducative gamification. An alternative to creative learning; [La Gamificación educativa. Una alternativa para la enseñanza creativa]editorial